Zombidle Wiki

Small armies[]

Every 5 difficulties (levels) a group of inhabitants of a kingdom protected by their wizard will step forth to oppose Bob and his zombies. After total defeat, they will drop Skulls in a bigger quantity than usual enemies. Uncommon wizards will carry White Orbs with themselves which will be turned into Broken Orbs. Common wizards carry no orbs until you get items that add to Common boss drops.

Roughly one out of every 3 wizards being uncommon (with a ~35% chance). That gives us:

  • W1 - 670 locations: ~44 uncommon wizards
  • W2 - 750 locations: ~50 uncommon wizards
  • W3 - 850 locations: ~56 uncommon wizards
  • W4 - 2300 locations: ~153 uncommon wizards
  • W5 - 2650 locations: ~176 uncommon wizards
  • W6 - 1450 locations: ~96 uncommon wizards
  • W7 - 1200 locations: ~80 uncommon wizards

Note: There are fewer unique location levels in each world. There is a roughly 35% chance that any given level will be uncommon. Whether that level happens to appear once or up to four times in a world does not factor in. Therefore each run can vary greatly from the numbers above, either several more or several less uncommon wizards per world.

Example: Amero Kingdom (World 1) does have 670 total locations but it only has 400 unique levels: 1-400. There are 80 levels that contain wizards (5-400 in intervals of 5). If uncommon wizards occur 35% of the time there will be, on average, 28 uncommon wizard levels in World 1 (if 35% is a chance and not a fixed number then some runs will have more and some will have less than 28 uncommon wizard levels).

Best and worse case reasonable scenarios: The uncommon wizards do not regularly appear every third time, they can in fact not appear for several more than three times in a row and can also appear consecutively two or more times (again, this is different in every run). For reasonable scenarios I will say that you can not have more than three uncommon wizards in a row and can not go more than six wizards without an uncommon wizard and will use the 28 uncommon wizard levels average in both cases. With this criteria:

Best case: Uncommon wizards on levels (number of occurrences in parenthesis): 30(1), 50(2), 55(2), 65(2) 70(2), 100(1), 130(1), 160(1), 180(2), 190(2), 200(2), 210(2), 220(2), 240(2), 260(2), 275(3), 285(4), 290(4), 295(4), 305(4), 310(4), 315(4), 325(3), 330(3), 335(3), 345(2), 350(2), 380(1) -- total of 67 uncommon wizards.

Worst case: 5(1), 20(1), 25(1), 40(1), 50(1), 75(1), 85(1), 90(1), 100(1), 110(1), 120(1), 130(1), 145(1), 150(1), 160(1), 165(1), 180(1), 185(2), 215(2), 245(1), 250(1), 275(2), 305(3), 335(3), 355(1), 365(1), 385(1), 400(1) -- total of 35 uncommon wizards.

And as mentioned these examples were with exactly 35% of levels being uncommon (if this is not fixed then the best case example could have even more, and the worst case even fewer).

Chest Keepers[]

Chest keepers are strong Bosses with significantly more health than other enemies at the same difficulty. They also have their own location on the map. The time of the fight is limited to 30 seconds, however it can be extended by collecting Magic Rings.

Chest Keepers can only be defeated once per timeline. In order to defeat them again and receive another chest, a Time Portal must be used to reset the game.

Since v1.03.050 Chest Keepers may be hired to automatically clear worlds. To do this you require The Corporate Ladder (unique item), which is the reward of a 1351-1365 Challenge on the Western Swamps. See Multi-World Farming for more information.

Amero Kingdom
Name Level Health Points Reward Hire cost /
Max Reachable Level

Stone Golem
101 10.000M 1 Villager Ghost
1 Rubbish
60,000 Orbs
1 → 100

Steam Golem
201 100.000M 3 Villager Ghost
1 Power Cube
300,000 Orbs
100 → 200

Dragon
276 253.927Q 5 Villager Ghost
1 Death Mason Jar
750,000 Orbs
200 → 275

Griffin
326 177.808Q2 10 Villager Ghost
1 Elixir of Madness
1.5M Orbs
275 → 325
Malgar Realm
Name Level Health Points Reward Hire cost /
Max Reachable Level

Cat Warrior
426 87.184S2
1 Ectoplasm
1 Magic Axe
35M Orbs
50 → 425

Green Dragon
476 61.049O
3 Ectoplasm
3 Piggy Bank of Doom
75M Orbs
425 → 475

Mercenary Knight
551 807.159U
5 Ectoplasm
3 Chaos Crest
150M Orbs
475 → 550
Talar Country
Name Level Health Points Reward Hire cost /
Max Reachable Level

Bunny Warrior
601 3.973D
1 Ectoplasm Ball
1 Spectre Axe
3.5B Orbs
450 → 600

Giant Lizard
701 807.159U
3 Ectoplasm Ball
3 Teeth of Doom
15B Orbs
600 → 700

Lion Guardian
751 3.638e41
5 Ectoplasm Ball
1 Mega Cube
35B Orbs
700 → 750
Western Swamps
Name Level Health Points Reward Hire cost /
Max Reachable Level

The Minotaur
1001 6.768e54
1 Ectoplasm Cube
1 Squid Stone
350B Orbs
800 → 1000

The Ogre
1201 2.794e65
3 Ectoplasm Cube
3 Spectral Scimitar
750B Orbs
1000 → 1200

The Tree
1701 9.669e91
5 Ectoplasm Cube
3 Chaos Gem
1.5T Orbs
1200 → 1700
Death Volcano
Name Level Health Points Reward Hire cost /
Max Reachable Level

The Evilcorn
1851 8.855e99
5x
1 Ectoplasm Prism
5 Arcane Power Cell
35T Orbs
1500 → 1850

Lava Golem
2501 2.806e134
5x
3 Ectoplasm Prism
1 War Splinter
150T Orbs
1850 → 2500

Black Knight
2751 5.221e147
5x
5 Ectoplasm Prism
1 Greed Splinter
750T Orbs
2500 → 2750
Recon Site
Name Level Health Points Reward Hire cost /
Max Reachable Level

The Xeno
2901 4.781e155
6x
1 Power Cube
5 Rubbish Pile
1Q Orbs
2800 → 2900

The Hunter
3151 8.895e168
6x
3 Power Cube
1 War Splinter
2Q Orbs
2900 → 3150

Red Shirt
3801 2.819e203
6x
5 Power Cube
1 Greed Splinter
5Q Orbs
3150 → 3800
Burbtopia
Name Level Health Points Reward Hire cost /
Max Reachable Level

Greg the Flamingo
4201 4.803e224
7x
1 Mega Cube
5 Rubbish Pile
5Q Orbs
4000 → 4200

Tim the Toucan
4601 8.183e245
7x
3 Mega Cube
1 War Splinter
10Q Orbs
4200 → 4600

The Parrot
4801 3.377e256
7x
5 Mega Cube
1 Greed Splinter
15Q Orbs
4600 → 4800


Challenges[]

Challenge Bosses can only be defeated once. A Time Portal has no effect.

Amero Kingdom
Name Image Level Health Points Reward

The Lumberjack
25 1,323

The Thief
50 35,011

The Angel
151 19.571B
Western Swamps
Name Image Level Health Points Reward

The Mimic
1251 1.259e68
Multiple Locations
Name Image Level Health Points Reward

Durahell Bunny
451
751
1101
1851
3001
4301
4901
43.386S2
3.638e41
1.375e60
8.855e99
9.714e160
9.76e229
6.86e261

Kingdom Bosses[]

The Kingdom boss is the strongest enemy in a Kingdom. You will encounter him at the very end of each kingdom and is heavily guarded. Upon entering the battle, the player must first defeat 25 waves of guards before facing him or her. A Golden Chest containing a crown will be dropped only after defeating a king for the first time. Any subsequent victories will yield only a Blue Chest. Since v1.03.058, items dropped from Kings always are of rare quality.

Magic Rings have have no effect during these battles. The player will always have exactly 2 minutes to fight the boss and his guards.

Kingdom King Level Health Points Reward Hire cost /
Max Reachable Level

Amero Kingdom

The King
406-425 76,477S2
1 Greed Splinter
1 Piggy Bank of Doom
3M Orbs
325 → 405

Malgar Realm

The King
606-625 7.32D-74.644D
1 Greed Splinter
2 Piggy Bank of Doom
300M Orbs
550 → 605

Talar Country

The King
1006-1025 1.25e55-1.272e56
2 Greed Splinter
3 Piggy Bank of Doom
70B Orbs
750 → 1005

Western Swamps

The King
2006-2025 1.49e108-1.52e109 cumulative total=1.21e110
5x
2 Greed Splinter
1 Elixir of Madness
3T Orbs
1700 → 2005

Death Vulcano

The King
3006-3025 1.70e161-1.825e162 cumulative total=1.45e163
6x
3 Greed Splinter
2 Elixir of Madness
2Q Orbs
2750 → 3005

Recon Site

The Kingtoid
4006-4025 2.14e214-2.186e215
7x
3 Greed Splinter
3 Elixir of Madness
10Q Orbs
3800 → 4005

Burbtopia

The Queen
5006-5025 2.57e267-2.619e268
7x
4 Greed Splinter
4 Elixir of Madness
30Q Orbs
4800 → 5005

Note: The cumulative total HP to defeat the king is only shown for the western swamps and death vulcano. The HP shown for the other kings are for only the first and final difficulty range; the total cumulative HP is about 8x higher than the final difficulty HP.

Black Wizards[]

Regular Kingdoms[]

To encounter the Wizard, the player has to first destroy the whole Kingdom and defeat the king's guard and the King. After defeating the King, the player may encounter the wizard by using the second time portal of that map to reset the game. Beating a black wizard is the only way to acquire a Black Orb. Unlike most other bosses, the player only has 5 seconds instead of 30 to defeat a wizard, which can be extended via items.

Wizards can only be defeated once. Wizards change to Ghost Wizards and they can't be encountered anymore after they were defeated.

Wizard Kingdom Level Health Points Reward

The Wizard
Amero Kingdom 451 2.2O Black Orb

The Wizard
Malgar Realm 651 1.79 U Black Orb

The Wizard
Talar Country 1051 3.05e57 Black Orb

The Wizard
Western Swamps 2051 3.65e110 Black Orb

The Wizard
Death Vulcano 3051 4.378e163 Black Orb

The Wizard
Recon Site 4051 5.245e216 Black Orb

The Wizard
Burbtopia 5051 6.283e269 Black Orb

Nightmare Mode[]

Wizard Kingdom Level Health Points Reward

The Nightmare Wizard
Amero Kingdom
(Nightmare Mode)
6255 5.066e333 Black Orb

The Nightmare Wizard
Malgar Realm
(Nightmare Mode)
7255 6.069e386 Black Orb

The Nightmare Wizard
Talar Country
(Nightmare Mode)
9255 8.709e492 Black Orb

The Nightmare Wizard
Western Swamps
(Nightmare Mode)
14255 2.149e758 Black Orb

The Nightmare Wizard
Death Vulcano
(Nightmare Mode)
19255 5.302e1023 Black Orb

The Nightmare Wizard
Recon Site
(Nightmare Mode)
24255 1.308e1289 Black Orb

The Nightmare Wizard
Burbtopia
(Nightmare Mode)
29255 3.227e1554 Black Orb

Nemesis[]

This boss is accessable via world map. The boss is dynamic, everytime you beat him he will get stronger after time resets.

Image Location Level Health Points Reward

The Angel
World Map 501* 19.556 O*

*Base numbers before first defeat.

Event Bosses[]

On special occasions there are events which feature unique challenges, unique bosses and often unique items. Each boss is themed specifically to their holiday. Each challenge is only available for time of the event.

If you failed to clear a challenge which was a part of an event before that event ended, you may buy the missed items in the Item Dump.

Kingdom Name Minions Reward
(first Update)
Reward
(second Update)
Easter Event

Amero Kingdom

Bully Bunny

Easter Houses
Bully Bunny's Head
Bully Bunny's Carrot
Bully Bunny's Foot
Halloween Event

Halloween Realm

Pumpking

Pumpkin Guards
A Witch's Shoes
A Haunted Potato
An Evil Candle
Another Witch's Shoes
A Sexy Potato
Evil Lipstick
Thanksgiving Event

Amero Kingdom

Giant Turkey

Turkey Army
Greed Shard
Christmas Event

Christmas Realm

Santa Claus

Elvish Army
Evil Candy Cane
Snowball of Doom
Xmas Eye
Xmas Coal
Xmas Metal Bar
Xmas Bow
Bob's Special Day

Birthday Realm

Giant Cake
None

Golden Cherry
Access to Cake Portal
Note: There are many more rewards in The Birthday Realm, but they are not dropped by the boss.

Day Off At Burrito's

Candyland

Lt. Jel E. Boom
None Juicy Purple Candy

Candyland

Harry Bow Tie
None Juicy Blue Candy

Candyland

Propeller Hat Gummie
None Juicy Yellow Candy

Candyland

Brutus
None This boss will drop 250 Jelly Beans multiplied by candy multiplier. He is a dynamic boss.

Candyland

Gumdalf

Lt. Jel E. Boom
This boss will drop 250 Jelly Beans multiplied by candy multiplier. He is a dynamic boss.
The Land of Turtles

GonzoLand

Banana Yuken
??? Piece of Cash

GonzoLand

Jefé Don Jalepeño
None Pile of Cash

GonzoLand

Samson
None Stack of Cash

GonzoLand

Grape Soda Man
None Chaos Gem

GonzoLand

The Shop Keep
None Chaos Gem
Pleasure Island

Pleasure Island

Twisted Hideous Creature

Pleasure Island Houses
Blue Fish on a Stick

Pleasure Island

Gooseman
None Yellow Fish on a Stick

Pleasure Island

Vera
None Purple Fish on a Stick

Pleasure Island

The Walrus
None This boss will drop 100 Shells multiplied by shell multiplier. He is a dynamic boss.

Pleasure Island

The Doctor
None This boss will drop 250 Shells multiplied by shell multiplier. He is a dynamic boss.